For my final semester in the Kent State University Information Architecture and Knowledge Management User Experience Design Masters program, I embarked on the following project to create an interactive prototype. This post explains the problem I was tasked to solve, the process to solve that problem, the final results, and the lessons learned through the project.
A school district is moving to a new, digital system for managing students’ participation in the school lunch program. In order to help parents and guardians manage their children’s accounts, a mobile application needs to be developed for key tasks and a range of users. The district provided the Lunch Money Buddy application specifications and more details about the personas to design for.